AMC: Size Matters
I wrote this creative back in 2014 as part of a campaign I pitched to IMAX that never got produced.
It made for a meaty and complex case study presenting some common challenges with AI production: blocking consistency, character consistency, hero prop quality, and nonstandard hero prop functions/gags.
Tools were Nanobana Pro via Google Gemini, Seedance 2.5 via Higgsfield, and some special sauce from my end in Unreal Engine and After Effects to brute force solutions for the above.
Cut and sound design in Premiere with some good old fashioned foley effects.
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